Privacy Policy and Terms of Use

Last updated: 7 October 2026

Two parts: Privacy Policy and Terms of Use.

Part 1: Privacy Policy

The short version

Every game here is fully playable with no account and no personal information. If you never sign in, we hold nothing about you.

If you do sign in, we hold your email address so you can sign in again, and your scores and saved games so they follow you between devices. Nothing else. We do not store your name.

There is no advertising here, and there are no trackers of any kind. You can see everything we hold, take a copy of it, or delete all of it, at your account page.

1. What this policy covers

This policy covers everything served at quranadventure.com, including every game on the platform now and any we add later.

Games differ in what they record. Some keep a score, some save your place so you can come back to it, some keep nothing at all. What follows describes the most that any game on the platform collects. No game collects more than this. If we add a game that would, we update this policy before that game goes live.

The platform is operated by Resources for Islamic School Educators, which publishes under the name RISE.

It does not cover the RISE books and courses sites, which are a separate service with their own sign-in and their own policy. It does not cover the Foundation for Inspiring Hopefulness, which is a separate organisation. And it does not cover a school's own systems: if your school gave you an email address, your school administers that mailbox, not us.

2. The six things we do not do

3. Playing without an account

You do not need an account to play anything here, and that is the default rather than a fallback. Playing signed out, we do not collect your name, your email address, your location or any identifier that follows you between visits.

Games save your progress in your own browser, on your own device, so you can close a tab and come back to it. We cannot read it, it never leaves your device, and clearing your browser data removes it.

Our web server keeps ordinary access logs, which include the network address your request came from, for no longer than seven days. That is how the service is kept running and kept secure.

4. Signing in

Signing in is optional and exists for one reason: so your scores and saved games follow you from one device to another.

Sign-in is handled for us by Clerk, which holds your email address and whatever name you chose to give it.

We do not copy your name into our own records. Our database knows you by an opaque identifier that means nothing outside this platform, plus a handle we assign you, like SteadyFalcon. That handle is the only name any other player can ever see, and you did not tell it to us.

Rankings are off unless you turn them on

You do not appear in any public ranking unless you choose to. If you choose to, other players see your assigned handle and your score. They never see your name, your email address or anything else.

5. What we store, and for how long

The most any game on the platform records about a signed-in player.
WhatWhyHow long
Email addressSo you can sign in againUntil you delete your account
An opaque player identifier and an assigned handleSo your scores and saves are yoursUntil you delete your account, or two years after you last signed in
Scores and streaks per gameTo show you your own progress, and a ranking if you opted inDeleted with your account
Saved games in progressSo you can finish later on another device12 months after you last touched them
Which questions you have already seenSo the same question is not asked twice24 months
Daily results, where a game has a daily roundSo one day's result is counted once13 months, then only the totals remain
Anonymous usage and speed measurementsTo find questions that are broken and pages that are slow90 days, then only anonymous totals remain
Your email address on our mailing list, if you gave itTo send you what you asked forUntil you unsubscribe or ask us to delete it

Nothing here is kept indefinitely.

6. How we measure how the games are used

We use no third-party analytics service. The measurements are recorded by our own servers, and they are built so they cannot identify anybody.

When you start a game we generate a random number that exists only in that browser tab and disappears when you close it. It is not stored on your device, it is not a cookie, and it is not connected to your account or to any previous visit. It lets us see that the same sitting answered five questions in a row, which is how we find a question that is worded badly.

We do not record your location, your device fingerprint, or anything that would let us recognise you on a later visit.

7. Who else handles your information

WhoWhat they getWhy
ClerkYour email address and sign-in detailsThey provide the sign-in itself
HostingerThey host our servers in the United StatesThe service runs on their infrastructure
Esri and OpenStreetMapYour device's internet address and the part of the map being viewedFour Corners draws its map from their servers
Quran.com and EveryAyahYour device's internet address and which recitation was playedVerse Builder plays Qur'anic recitation from their archives

That is the complete list. No advertising network, no analytics company, no data broker, no social platform. We serve our own fonts so that not even loading a typeface tells anybody else that you were here.

8. Cookies and what is stored in your browser

We show no cookie banner, and that is deliberate. A banner is required when a site stores things it does not strictly need, which is usually tracking. We do not store anything of that kind, so there is nothing to ask you to accept.

All of it is either needed to give you what you asked for, or is a preference you set. None of it is shared, and none of it is used to recognise you anywhere else. Clearing your browser data removes all of it.

9. Children

This is the part we would like schools and parents to read.

The games are made for children to play. Accounts, however, are intended for adults and educators, and the minimum age for an account is 13. We do not ask for a date of birth, so we cannot verify age; we rely on the account holder, and on acting quickly when we are told otherwise.

A child can use every game on this platform without an account and without giving us anything at all. That is the intended way for a child to play, and nothing is withheld from them for doing it: playing signed out gives the whole game, and only cross-device saving and ranking need an account.

We do not knowingly collect personal information from a child. If a child does hold an account, what we would have is an email address, an opaque identifier, an assigned handle and a record of games played. There is one place a child can type: the nickname for a room game, which appears only on that room's shared screen, is filtered, can be removed by the host, is kept in memory rather than stored, and is gone within four hours. We ask for a nickname, not a real name.

The newsletter box asks first whether the reader is a kid or a grown-up. A kid is asked to fetch a grown-up and is never shown the address field.

If you are a parent, a guardian, or a school acting for one

Teachers: please do not type any child's name or personal details into any field on this platform. There is no field designed to hold them.

10. Schools

The honest summary for anyone assessing this service: we receive no student data from schools. There is no rostering integration, no sign-in with a school account, and no import. A class can play every game without a single pupil identifying themselves to us.

Playing signed out is a complete alternative to playing signed in, which is what a school needs when a parent declines. It is also the default.

If you need a data processing agreement, a completed vendor questionnaire, or written answers for a privacy impact assessment, write to and say which. We will answer with what is true rather than what scores well.

11. The newsletter

The signup box in the games is separate from your account. Giving it your address does not create an account, and having an account does not put you on the list.

We use it to send occasional word of new games and new puzzles on this platform. Every message has an unsubscribe link. When you unsubscribe we delete your address and keep only a one-way scrambled version of it, which cannot be read or used to write to you, so that a later signup does not put you back on a list you left.

12. Your rights, and how to use them

Go to your account page, where you can see everything we hold, download a copy of it, and delete all of it. Deletion is immediate, we keep no copy, and it cannot be undone.

If you cannot sign in, or you would rather ask a person, write to . We answer within 30 days.

Depending on where you live you may also have the right to correct information, to object to how we use it, or to complain to a privacy regulator. You do not have to give a reason, and we will not treat you differently for asking.

If you are unhappy with how we handled a request, tell us at our support page. We acknowledge every complaint within 30 days.

13. Where your information is kept

Our servers are in the United States. Clerk stores sign-in information in the United States. If you are outside those places, your information is transferred there when you use the platform.

14. Security, described honestly

Connections use modern encryption. Access to your rows in our database is enforced by the database itself rather than only by our code, so a bug in one game cannot reach another player's data. The keys that would bypass that are held only on the server and are never sent to a browser.

The strongest protection is that there is very little to protect: our own database holds no names, no addresses and no location.

15. Changes to this policy

When this policy changes, the date at the top changes with it.

If a change means we start collecting something new, or sharing with somebody new, we will tell you before it takes effect, by email to the address on your account or by a notice on the platform. Small clarifications we will simply publish.

16. Contact

Privacy questions, access requests, corrections, copies, deletions and children's data requests: .

Security reports: , or see our security contact file.

Anything else: .

Part 2: Terms of Use

The short version

The games are free. Play them, in your home or your classroom, as much as you like. Use them for teaching without asking us.

Do not copy the games and pass them off as your own, do not try to break them, and do not use them to get at other people's data.

We are a small publisher. The games are provided as they are, and we cannot promise they will never be unavailable.

1. Who we are, and what these terms cover

Qur'an Adventure is a games platform published by Resources for Islamic School Educators (RISE), a federally incorporated Canadian organisation based in Alberta.

These terms cover everything served at quranadventure.com, including every game on the platform now and any we add later. They do not cover the RISE books and courses sites, which have their own terms.

By using the platform you agree to these terms. If you do not, please do not use it.

2. Age

The games are made for children to play and there is no minimum age to play, because playing requires no account and gives us no information about you.

An account is different. Accounts are intended for adults and educators, and the minimum age to hold one is 13. If you are younger than that, please play without signing in; you lose nothing but the ability to carry scores between devices.

If you are a parent, guardian or school and you believe a child holds an account, write to and we will close it and delete everything attached to it.

3. What you may do

4. What you may not do

5. Content that is not allowed here, for anyone

The following is prohibited on this platform, for every user without exception: pornography; content encouraging or assisting suicide; content encouraging or assisting self-harm; and content encouraging or assisting an eating disorder.

This is a platform of educational games with no messaging, no uploads and no way for one player to send anything to another, so there is nowhere for such content to appear. The prohibition is stated anyway because it is an absolute rule of the service rather than a matter of moderation capacity.

6. Names shown to other players

Players do not choose the name that other players see. When you create an account we assign you a handle, such as SteadyFalcon, from a list we have written and reviewed. You cannot type your own.

Room games are the one exception: each player types a nickname for that room, shown on its shared screen until the room closes, within four hours. It is filtered, the host can remove anyone, and it is never stored.

Outside a room, no player can be shown anything another player wrote. If a handle we assigned reads badly to you, tell us at our support page and we will change it and remove it from the list for everybody.

You do not appear in any public ranking unless you turn that on at your account page. It is off by default.

7. Our content

The games, the questions, the artwork, the geometry and the words on this platform belong to Resources for Islamic School Educators or are used with permission. Qur'anic text and recitation are not ours and are treated with the respect they are due.

Nothing here may be used commercially without our written permission. Classroom and family use is not commercial use, and never needs to ask.

8. Your account

You are responsible for what happens under your account. Tell us at if you think somebody else is using it.

You can delete your account at any time at your account page, immediately and completely. You do not have to tell us why, and the games stay playable afterwards.

9. What this costs

Nothing. There is no charge, no subscription, no in-app purchase and no advertising, and there is no plan to introduce any. If that ever changes, everything that is free today stays free.

10. Availability, and no warranty

We run this on modest infrastructure and we do our best. The platform is provided as is. We do not promise it will always be available, that it will be free of faults, or that it will work on every device. We may change or withdraw a game.

The games are made to help people learn together. They are not an authority on religious rulings, and nothing in them should be taken as a fatwa or as a substitute for a teacher.

11. Limitation of liability

To the extent the law allows, we are not liable for indirect or consequential loss arising from your use of the platform. Because the platform is free, where the law allows us to limit it our total liability to you is one hundred Canadian dollars (CAD 100).

Nothing in these terms limits liability that cannot lawfully be limited, including for death or personal injury caused by negligence, or for fraud.

12. Suspension and ending your access

We may suspend or close an account that is breaking these terms, particularly where it puts other players or their data at risk. Where it is reasonable to do so we will tell you first and give you a chance to put it right.

You may stop using the platform at any time, and delete your account with it.

13. Changes to these terms

We may update these terms. When we do, the date at the top changes.

We will not make a material change without notice. If a change materially affects your rights or what we collect, we will give notice before it takes effect, by email to the address on your account or by a notice on the platform. Continuing to use the platform after that notice means you accept the change; if you would rather not, delete your account. Small clarifications we will simply publish.

14. Governing law

These terms are governed by the law of the Province of Alberta and the federal laws of Canada that apply there, and the courts of the Province of Alberta have jurisdiction. If you are a consumer, this does not take away protections you have under the law where you live.

15. Contact

Questions about these terms, permissions, and copyright: .

Privacy and deletion: .

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